Getting Started

Server IP:
Teamspeak 3 IP:

Top Player

Csaba (72981 score)

See full leaderboard


2015 ROADMAP: 0/32 DONE

- supply truck minimission
- taxi/limo minimission

Major features:
- VIP Area improvements
- dynamic roadworks
- weather zones
- Police reorganization

Minor features:
- POI navigation beacons
- detailed cargo types
- /status command (or similar)
- object sideloading support

and more undisclosed features

Next build: B123 (Armed's Islands remake)

xxHolidays mode!

21 December 2014, 11:36:20 by DiDok | Views: 752 | Comments: 17

Since Christmas and New Year are near, annual Holidays mode is now active on server! Besides usual stuff (/xmas, free /skin and Santa giving coal to naughty cheaters), this year we have 2x cash bonus on Hotloads and Securicar/Trashmaster/Ambulance/Firetruck minimissions, 25% discount on houses and 2 achievements that grant you a unique and quite unusual present! This is accompanied by huge mapping done by Townes, joaom and CoLdy [it's in beta, SA:MP custom objects were mapped using DrEdit that unfortunately has some troubles, eg. leaves Mighty Floating Tree at SF Depot floating no matter how many times I edit it xD] with 2000+ objects.
Holidays mode will be active until 04.01, enjoy and Merry Christmas!

xxServer's map early access

07 November 2014, 20:37:28 by DiDok | Views: 1152 | Comments: 25

Thanks to enormous effort of EricStRoch and joaom, after about 2 years of planning, few weeks of work and regular postponing, server's map, including major POIs and islands, in nice quality, is finally online!

Map is in kind of Early Access stage since there are many potential things to be added, including island names, bus routes, speedtraps, haul terminals, other POIs, houses available for sale etc.

Big thank you to people who made this possible: joaom who implemented GMaps API and Eric who performed tedious task of manually adding islands and other custom objects to standard map image. Drebin was also a helper but bugs in map generator stopped him from delivering (and he tried!), and whole idea was coordinated and executed by me. Hope it'll be useful!

xxAbout Parking access

30 October 2014, 19:01:44 by DiDok | Views: 518 | Comments: 3

Since Build 120, you no longer require house to buy and spawn vehicles - you can buy any vehicle at one of 5 dealers (marked with D icon) and spawn them from Parking on one of 44 Parking access points (marked with car icon) or at dealers. Access points at companies and on islands or mapped objects will be added later. Paying for Parking when you don't own a house may be added too (not decided yet).

Also I'd like to remind that since around 2 years, you DO NOT have to sell your house vehicles before buying a house - they'll be transferred to Parking automatically!

Pages: [1] 2 3